Search found 36 matches
- Sun Feb 18, 2007 12:26 pm
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
Ok. More has changed. Here is the updated file: Lithium Dream Superfrog http://www.lithiumdream.com/superfrog/Superfrog-20070218.zip Sound and music has been added - the sound is not final, there is still volume adjustment, and replacement sounds needed. Unfortunately many of the wav files from http...
- Tue Feb 13, 2007 2:54 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
It seems a little more jittery and harder to control, at points. Also, at some times, the screen pauses for a bit, and then SF jumps to the location where he should be in response to what button you were pressing at the time. (May just be: fast game, my computer, though.) Maybe this is just the gam...
- Mon Feb 12, 2007 9:41 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
Hi all, here is another update. Superfrog remake; tech demo - February 12, 2007 I've added scoring, status bar, countdown timer, lives left, energy meter, coin counter, stuff like that. These are essentially working tests, I'll set up a proper font, perhaps re-do the status bar background, etc, for ...
- Thu Feb 01, 2007 9:43 am
- Forum: Fan-Stuff
- Topic: Superfrog sound effects
- Replies: 14
- Views: 31760
- Tue Jan 30, 2007 10:09 am
- Forum: Fan-Stuff
- Topic: Superfrog sound effects
- Replies: 14
- Views: 31760
- Tue Jan 30, 2007 9:24 am
- Forum: Fan-Stuff
- Topic: Superfrog sound effects
- Replies: 14
- Views: 31760
- Tue Jan 30, 2007 4:33 am
- Forum: Fan-Stuff
- Topic: Superfrog sound effects
- Replies: 14
- Views: 31760
I don't believe I could be of help in producing original sfx, but there is the sample ripper option in WinUAE. I'll upload a zip of everything I can get for you in a couple minutes. :) Ah that'd be wicked. I'll convert them into mp3 for the game. I'll be at the stage ready to add sfx in a day or tw...
- Tue Jan 30, 2007 3:00 am
- Forum: Fan-Stuff
- Topic: Superfrog sound effects
- Replies: 14
- Views: 31760
Superfrog sound effects
Hi all, I'm at the stage with my Superfrog fan remake where I'll be adding the scoring system, music and sound effects... but I can't seem to find any Superfrog sound effects which I can include in my fan remake. Does anybody know of any sound effects which would be suitable? Is anybody keen on maki...
- Sun Jan 28, 2007 7:38 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
... Cool, I'd probably go with the latter, since, with the latter, I wouldn't have the problem of having two paths to debug, and maintain. However, I hear that reading from gfx memory is extremely expensive, I'll have to look into it and see what the performance implications are - mainly for older,...
- Sat Jan 27, 2007 8:16 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
Why not do a per-pixel collision test once you have bounding-box collision? It shouldn't take too long if you only test the enemies that are already crossing your bounding box. Yeah, I could do that. There are a few ways I could do it. Which way would you recommend? (keep in mind that I'm using DX8...
- Fri Jan 26, 2007 12:01 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
* Enemy collision's super-sensitive. That first hedgehog got me before I knew it! * It runs a bit smoother in fullscreen, IMHO. Cool, enemy death hasn't been added yet. I'm not sure what to do about the enemy collision though. I guess I could make the enemy bounding boxes a little bit smaler. Do yo...
- Thu Jan 25, 2007 3:04 pm
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
- Thu Jan 25, 2007 2:10 pm
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
- Thu Jan 25, 2007 9:10 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
- Thu Jan 25, 2007 1:40 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
Thanks Pooka :) he does slide, but he doesn't do it smoothly, he seems to stop a lot more abruptly than in SuperFrog. Also, for accuracy, the original SuperFrog only flashes for 3 seconds. Oh and he goes slower up slopes and faster down them. ;) That abrupt stop is by design - I found things a bit t...
- Wed Jan 24, 2007 1:33 pm
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
Moxy, your clone is rather well done! The acceleration of Superfrog is noticeably different, particularly when running and then changing directions. Thanks heaps :) I'll set it up so that changing directions is subject to conservation of momentum for the next release. S2K also told me that there is...
- Wed Jan 24, 2007 4:26 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
Another note, you might wanna add acceleration to SuperFrog's X movement, like the original had. Plus every proper platformer has acceleration. ;) There is proper acceleration. The max velocity or acceleration is probably too slow or subtle for it to be obvious, if you open up Media/Player.XML and ...
- Tue Jan 23, 2007 3:44 pm
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
- Tue Jan 23, 2007 9:13 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
- Tue Jan 23, 2007 2:18 am
- Forum: Fan-Stuff
- Topic: Superfrog kind-of-fan-clone public tech demo
- Replies: 58
- Views: 95965
It's hyper-fast again! :cry: *sigh* I wonder if it's something to do with the parsing of the velocity values when they're loaded in from the config file. Seems to be happening only for you so far. I sent you a PM with some changes. Edit: ha ha ha. ha I think hardcoding the values is going to work f...