Whats your favourite Amiga Game ?

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Post by Squirminator2k » Fri Sep 02, 2005 6:02 pm

People like to see porn on the Internet? Shocking!
I think the closest Team17 ever did to computer porn was probably Manga Hot Numbers, unless there are other 17-Bit publications I've forgotten about.
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Post by Pooka » Mon Sep 05, 2005 12:39 am

Are there any other ones you even know about?
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worMatty
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Post by worMatty » Fri Oct 21, 2005 9:23 pm

My favourite Amiga games are, in the order I remember them...

* Chaos Engine
I loved the music, the level design and graphics and the whole dark feel to it, each character's weapons and special abilities, the voice-overs, the bit at the end when he says "I have guided you here so that you might set me free! The chaos has ended! You will be remembered..."

* Worms
I remember reading about this in an Amiga mag (which was confiscated by a teacher) and seeing it on a Saturday morning kids show. I was filled with tremendous anticipation and awe. It was my game, my adopted son (though I wasn't old enough to legally adopt so don't tell anyone). I looked forward at the end of the day after school to coming home and pulling the shiny white box off the shelf.

* Jaguar XJ220
Wonderful music. A really stylish game that let you control the car using the mouse! Genius! I loved making my own tracks with really long tunnels and rude messages on the blimp in the sky. My copy must have been bust or pirate because I could only play the first three tracks in England. It screwed up after that.

* Pinball Fantasies & Pinball Dreams
These were games for grown ups. They made sure of that by scaring little kids away with the marvellous music. My favourite tables were Party Land, Billion Dollar Gameshow, though I liked them all. Even today I find myself humming the background music to Ignition, Steel Wheel and BeatBox. They were so addictive I broke the spacebar on my A600 and blamed it on my dad.

* Creatures
What a weird game. The levels were tricky and required patience and well-timed manouvres. The music never once got on my nerves. I actually made it to the second stage a few times after beating the first boss! He was a right b***ard. The music was great. It was an emotional scene watching my critter dead at the end with another one sobbing next to him. He had a name, too. I think it was Ralph or Colin, Phil... The puzzle bit with the cannon was great.
  • Premiere
    Sleep Walker
    Bob's Bad Day
    Bill's Tomato Game
    Jump 'N' Roll
    Chuckie Egg
    Scorched Tanks
    Skid Marks, 2
    Lemmings, 2
    Arcade Pool
    Archer Maclean Pool
    Cannon Fodder
    Sensible Soccer (& Cannon Soccer)
    Another World
    Prince of Persia
    Pushover
    Turrican 2
    Nicky Boom
    James Pond 2 Robocod, Aquatic Games
    QWAK
    Tanx
    Tanks 'N' Stuff
    Trolls
    Cosmic Spacehead
    Statix
    Theme Park
    Superfrog
    IK Plus
    Impossible Mission 2025
    Putty
    Spy Vs Spy, 2 Island Caper
    Troddlers
There are many more but I can't be bothered to go routing around upstairs. Sorry, I'll give you your board back, now.

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Post by Bring back frog » Thu May 11, 2006 1:14 pm

i got out my amiga recently and i played some of the games i have like superfrog and lemmings, cannon fodder.. i've played most of the games you have mentioned wormatty and there all really good games but my fave game is superfrog.. IT RULES
Last edited by Bring back frog on Tue Aug 22, 2006 10:33 am, edited 1 time in total.
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Post by bucky o'hare » Sat Aug 12, 2006 12:35 am

worMatty wrote:* Pinball Fantasies & Pinball Dreams
These were games for grown ups. They made sure of that by scaring little kids away with the marvellous music. My favourite tables were Party Land, Billion Dollar Gameshow, though I liked them all. Even today I find myself humming the background music to Ignition, Steel Wheel and BeatBox. They were so addictive I broke the spacebar on my A600 and blamed it on my dad.
I had Dreams, but not Fantasies.
The music was way over the top! I remember that the game came with a small poster of the Nightmare level. I can recall holding down the paddle and having the ball still just to listen to some of the music. I liked Nightmare's the most.

Some of my favorite amiga games:
--Labyrinth of Time
Like Myst (only it came out a little bit before hand...) but only more difficult with the element of having an inventory. Looking back, I realize that the soundtrack was the highest quality thing i'd heard through an Amiga. Its absolutely beautiful both quality and composition wise, yet I can't even find any information on who did the music. :cry:
The bgm is just one looping track over half an hour long.
http://www.exotica.org.uk/tunes/unexoti ... _Time.html

--Lemmings, Oh No More Lemmings, Lemmings 2
--Myth
--Super Frog
--Hired Guns (even though it was only the demo that I had)
--Dynamite Warriors (bomberman but better)
--Major Motion (spy hunter but better)
--P.O.W
--Space Quest IV
--Police Quest III
--Willy Beamish
--Uninvited
--The Black Cauldron
--Pinball Dreams
--Pushover
--Robocop 3d (the flying level always stunk and otherwise this game doesn't really pass the test of time, but it was lots of fun)
--Simant
--Marble Madness
--Disposable Hero (killer minibosses and music)
--Secret of Monkey Island

The 500 and the 2000 were the only gaming devices I had, up till windows '95. Which even then, never got used as much for gaming. Despite interest in playing console games at friends' houses when I was younger, I always felt fully satisfied with just the Amiga. My Dad chose well with his game purchases. He never really played, they were for me and my brothers.

I recall having a program that looked similar to Finale, where you could write music out in standard notation. Does anyone know what that might've been, and if its available for emulation?

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Post by Bring back frog » Tue Aug 22, 2006 10:34 am

i know what you mean,
when i was a kid i had the snes and amiga, i played the amiga a lot more tho'
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Post by Squirminator2k » Tue Aug 22, 2006 2:28 pm

bucky o'hare wrote:I recall having a program that looked similar to Finale, where you could write music out in standard notation. Does anyone know what that might've been, and if its available for emulation?
ProTracker? OctaMED?
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Post by bucky o'hare » Tue Aug 22, 2006 4:07 pm

Those are both tracker programs, no? I don't think either of those allowed for writing in standard notation, unless if i'm mistaken. I haven't used protracker, but i've messed around with a couple of others (modplug, bero tracker, MED sound studio) and I am assuming they're both essentially the same kind of thing.

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Post by Squirminator2k » Tue Aug 22, 2006 5:09 pm

There might be some freebie ones up on AmiNet.
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Post by Skank » Tue Jan 30, 2007 11:59 pm

Some great games from everyone, but some classics missed I think:

*Beneath a steel sky
An amazing adventure/rpg game funny dialogue and some fiendish puzzles. Although a very high disk count *no sister to swap disks Wolverine*
*Gloom
Amiga hits back at Doom, a great game. Jumping and firing at things above you without much trouble
*Syndicate
Nuff said
*Super Skidmarks
Cow racing, you don't really have to say more than that
*Settlers 1 & 2
Lost many a nights sleep playing this till ridiculous times of the morning.
*SimCity 2000
Absolutely brilliant.
*Zeewolf
3D helicopter game that kicked the *strike series on the megadrives ass.

Plus many others that make me wish I'd held onto my Amiga

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Post by Pooka » Wed Jan 31, 2007 1:51 am

Ah, Steel Sky, now that was great. I didn't know however, that you could get SimCity 2000 for the Amiga! I always played it on a PC.
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Post by Squirminator2k » Wed Jan 31, 2007 2:50 pm

I had it for the Amiga before I bought the PC version. It requires a bloody powerful A1200/A4000 before you can even think of running it at a sane speed. Still, it's better than the SNES version...
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Post by Wrathchild » Wed Jan 31, 2007 3:23 pm

Robosport - anyone remember this? I managed to get the PC version to run somewhat decently a few months ago and it is one of the few 'old timer' games that is still as fun as I remember.

http://www.mobygames.com/game/robosport

Breach/Paladin/Breach 2 - I forget who made these games, but they were turn based strategy, similar to the ground battles of the X-COM games. The really interesting part for me was that these games had scenario builders included, so you could create your own. The guys that ran the official fan club were two brothers that happened to live about 10 miles from me, which was pretty cool when I grew up in a city that didn't seem to have much of anything going on. I was probably 12 or 13 at the time and they offered me a chance to make a small campaign for the then soon to be release Paladin game, which was taking the game into a fantasy setting. My content made it into the first expansion pack that was released, although the game itself never had much success.

Airwarrior - I had come across online multiplayer games with my C64 on CompuServe and GEnie, so part of the attraction of getting an Amiga was getting to play Airwarrior online. The graphics were primitive, and dog fighting at 1200 baud was a joke, but it was still simply awesome to fly planes alongside other people around the world.

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