I a'm AlexBond (
http://www.worms3d-portal.com). I am glad that else there
are enthusiasts as you to create such type of the program, RESPEСT. In
general always it was not pleasant to me that in Multiplayers it is
impossible to play on maps from missions, therefore I have made a
patch for new maps(Worms3D Patch for New Maps v.1.020) which replace
already having while them only 20, by virtue of that that I only
changed names in Scripts.xom and is long names is limited, as well as
weather. Alas but weathers of Ice and Aliens it is not enough,
therefore it was necessary to combine incompatible
In total in game I have found 87 various maps. In the list of a choice
of maps 32 hold only, I heard that it is a limit, but can eat a way to
bypass it and to increase the list?
Your program is good, but does not give an opportunity of full editing
I shall result most important of them of remarks.
The important remarks:
1. It is impossible to edit the Layer at level Bezier or NURBS
directing, I do not know what way developers used but is by the form
clear that there is directing.
2. It is very inconvenient to create objects having only the task of
coordinates to corners. I would transform change of corners by a
matrix of transformation. For example you allocate a layer and you
apply to it rotate, resize, moving.
Not the important remarks:
1. It is too many management on the keyboard, it is inconvenient, and
all would be more practical to replace with the mouse. Keys can be
enclosed in Pop-Menu which it would be unwrapped by pressing the right
button of the mouse.
2. Allocation of objects is not organized, since at dragging a window
the position of the cursor is considered from zero, without
consideration positions of a window.
3. The awful interface, but convenient at use
. It is possible to
create even the menu and to lay out the basic commands there since in
memory all you will not remember.
4. Errors with Poxels, in general very much frequently the program
crash, at work with Poxels.
But, all the same I speak thanks K^2 for your contribution to
Worms.
P.S. I too the programmer and if the help is necessary in what
address, would be glad to promote for improvement of the project.
Sorry, my english is bad, i from Belarus.