News Archive
March 2005

WA Beta Update 3.6.24.1
Posted in Archived by Squirminator2k at 28/03/05 11:59pm CEST

Another update for Worms Armageddon is available. Deadocde has started producing two versions of the patches - one for people updating from previous BETA Updates, and one for people updating straight from v3.00. You can grab either one here.


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IMPORTANT CHANGE TO THE FAN-CONTENT CONTEST RULES
Posted in Archived by Squirminator2k at 27/03/05 7:53pm CEST

We are now allowing Worms content to be submitted.


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WA Patch Updated again
Posted in Archived by Squirminator2k at 25/03/05 5:22am CET

Another Worms Armageddon update is available. This one fixes a graphical glitch I spent most of last night convincing two friends about, as well as a couple of other bits and bobs that I'm not particularly bothered about. Hehe. You can get the latest Beta Update here.


Oh, and don't forget that there's just over one week left until the Fan-Content Contest comes to a close, so you'd better hurry!


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Worms Armageddon Beta Update 3.6.23.0
Posted in Archived by Squirminator2k at 24/03/05 2:22am CET

Deadcode has released another BETA Update for Worms Armageddon that you can grab by clicking here.


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Dream17 Is One Today!
Posted in Archived by Squirminator2k at 20/03/05 7:09am CET

And to celebrate, we are having one Hell of a competition.


I'd like to thank everyone who has helped over the past year, particularly Team17 themselves who have been more than generous with their assistance. I'd also like to thank my staff for not leaving months ago! Also thanks to you guys out there. Even if this site only received one hit a day I'd still be working on it, but the fact that thousands of people visit the site on a daily basis really does fill me with pride. Cheers to all!


Now get entering that Contest!


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Softography+ Tweakage
Posted in Archived by Squirminator2k at 19/03/05 2:27am CET

I have added a Logo and Screenshots for Worms Golf. I've also moved the game, along with Worms Mobile and the yet to be completed Worms Forts: Under Siege Mobile entry to a new category: "Mobile Titles".


I have also added Rockpool Games, developers of Worms Golf and Worms Forts Mobile, to the Links page.


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Competition Time Draws Near...
Posted in Archived by Squirminator2k at 15/03/05 4:27pm CET

As has been mentioned in a few other places, Dream17's 1st Anniversary is edging ever closer, and with it comes one Hell of a Competition. We're not dropping any information your way (not yet at least) but I can guarantee that it's a competition you will enjoy with a prize, courtesy of the Teamsters themselves, that you will love. Keep your eyes on the site and you might just like what you see...


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A Sneaky Peak at Team17's Future...
Posted in Archived by Squirminator2k at 02/03/05 7:30pm CET

Taken directly from somethign Spadge posted on this thread of the Team17 Forum:


"We are currently working on 6 titles (4 in full production, 2 in pre production). 3 of these are Worms based. 3 of these are handheld based. 2 of them are external IP (i.e. not our own ideas). 1 of them is a radical departure. 1 is a welcome home. There, chew that over..."


Oh, we will Spadge. We will...


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