Classic Worms info required
I'm currently after as much information as possible about the original Amiga release of Worms, specifically with regards to custom maps. For example, I know that you can add a string of numbers prior to the file extension (e.g. "FILENAME.1234.WRM") which affect gravity, friction, water colour and sky colour, but I'm not sure how these work specifically or what numbers do which.
This is not for Dream17, but rather for another project I'm involved in. If you can help, or you can at least point me in the right direction, drop me an email.
I'm currently after as much information as possible about the original Amiga release of Worms, specifically with regards to custom maps. For example, I know that you can add a string of numbers prior to the file extension (e.g. "FILENAME.1234.WRM") which affect gravity, friction, water colour and sky colour, but I'm not sure how these work specifically or what numbers do which.
This is not for Dream17, but rather for another project I'm involved in. If you can help, or you can at least point me in the right direction, drop me an email.