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No online play for Wii Worms
Posted in Worms by Squirminator2k at 18/01/08 11:52pm CET

Team17 and THQ recently announced that Worms: A Space Oddity will not feature online play, because the game is best played when you can see and interact with your opponent. Which is, y'know, a bit silly really, considering that Worms Open Warfare 2 offers one of the best online experiences on the Nintendo DS so far.

Martyn Brown had this to say on the official Team17 Forum:
We realise there's been some disappointment over the fact that Worms: A Space Oddity for Wii has no online play, with that in mind, we'd like to say the following.

Team 17 has proven it can deliver a world class online gaming experience through the popular Worms: Open Warfare 2. THQ and Team 17 believe that Worms: A Space Oddity is a social gaming experience that is best enjoyed locally, in a party-game atmosphere with other players.

We've chosen to focus on making the best possible local multiplayer experience through fast-paced gameplay and entertaining party-games. Players will get even more fun and satisfaction from being able to see the reaction of their friends and taunting them with attacks face-to-face.

That's pretty much how I feel about multiplayer Worms - it's much better to play with someone in the same room as you - but I can't help but feel as though this is spin to cover for the fact that they may be having trouble with, or simply don't have, the Nintendo Wifi SDK. Still, Worms Open Warfare has proven that if an offline-only Worms game does well the potential lies for an online-enabled sequel down the road, so we'll see what happens.

Mostly I'm still concerned that A Space Oddity appears to be based on the Worms Open Warfare engine used for the PSP versions of the handheld game (and also Worms XBLA), which has an inferior physics engine to the engine used for Worms 2 engine (more recently used for the DS version of Worms Open Warfare 2), but that's just me. I guess we'll have to wait and see.

Posted by SupSuper at 19/01/08 3:02am CET

I'm more concerned that they're still using the same sounds.

Posted by yauhui at 23/01/08 11:55am CET

As long as Space Oddity has LAN play, I'm fine.


Posted by Shadowmoon at 25/01/08 5:56pm CET

I am pretty dissapointed, but there's a good reason why they did this.

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