Enemies
Database
ANCIENT WORLD
Ball
Type:
Rarity: Rare
Movement: Fixed, Inertia-Dependent
Strengths: Invincible
Weaknesses: None
To Defeat: You cannot defeat it. Jump it.
Other: Will get faster as it rolls down slopes.
Ball ‘n’ Chain
Type: Stationary, Special
Rarity: Frequent
Movement: Back and forth
Strengths: Invincible
Weaknesses: Easy to avoid
To Defeat: You cannot defeat it.
Special: Not really a foe. You can
jump or fly through its chain.
Bat
Type:
Rarity: Frequent
Movement: Towards Superfrog
Strengths: Abundance
Weaknesses: Spud, weak
To Defeat: One hit from Spud or one jump on the head
Eye
Type: Projectile, Stationary
Rarity: Rare
Movement: None
Strengths: Fires 4 projectiles
Weaknesses: Cannot harm you directly
To Defeat: You cannot defeat it.
Special: Watch out, as it fires 4 projectiles.
Ghost
Type:
Rarity: Infrequent
Movement: Fixed, Looping
Strengths: Invincible
Weaknesses: Slow
To Defeat: You cannot defeat the ghost.
Mummy
Type:
Rarity: Semi-frequent
Movement: Fixed, Looping
Strengths: Invincible, fast
Weaknesses: None
To Defeat: You cannot defeat it, jump over it.
Pounding Block
Type: Special
Rarity: Infrequent
Movement: Up and down
Strengths: Obstacle
Weaknesses: None
To Defeat: Just get your timing right and pass it.
Shooter
Type: Projectile, Stationary
Rarity: Semi-frequent
Movement: None
Strengths: Shoots projectiles
Weaknesses: Cannot harm you directly
To Defeat: You cannot defeat it.
Special: Sometimes, it shoots darts rather than fire:
Snake
Type:
Rarity: Frequent
Movement: Fixed, Looping
Strengths: Requires 2 hits to kill,
fast
Weaknesses: Small and weak
To Defeat: Two jumps on the head
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