Enemies Database

ANCIENT WORLD

 

Ball

Type: Mobile

Rarity: Rare

Movement: Fixed, Inertia-Dependent

Strengths: Invincible

Weaknesses: None

To Defeat: You cannot defeat it. Jump it.

Other: Will get faster as it rolls down slopes.

 

 

Ball ‘n’ Chain

Type: Stationary, Special

Rarity: Frequent

Movement: Back and forth

Strengths: Invincible

Weaknesses: Easy to avoid

To Defeat: You cannot defeat it.

Special: Not really a foe. You can jump or fly through its chain.

 

 

Bat

Type: Mobile, Airborne

Rarity: Frequent

Movement: Towards Superfrog

Strengths: Abundance

Weaknesses: Spud, weak

To Defeat: One hit from Spud or one jump on the head

 

 

Eye

Type: Projectile, Stationary

Rarity: Rare

Movement: None

Strengths: Fires 4 projectiles

Weaknesses: Cannot harm you directly

To Defeat: You cannot defeat it.

Special: Watch out, as it fires 4 projectiles.

 

 

Ghost

Type: Mobile, Airborne

Rarity: Infrequent

Movement: Fixed, Looping

Strengths: Invincible

Weaknesses: Slow

To Defeat: You cannot defeat the ghost.

 

 

Mummy

Type: Mobile

Rarity: Semi-frequent

Movement: Fixed, Looping

Strengths: Invincible, fast

Weaknesses: None

To Defeat: You cannot defeat it, jump over it.

 

 

Pounding Block

Type: Special

Rarity: Infrequent

Movement: Up and down

Strengths: Obstacle

Weaknesses: None

To Defeat: Just get your timing right and pass it.

 

 

Shooter

Type: Projectile, Stationary

Rarity: Semi-frequent

Movement: None

Strengths: Shoots projectiles

Weaknesses: Cannot harm you directly

To Defeat: You cannot defeat it.

Special: Sometimes, it shoots darts rather than fire:

 

 

Snake

Type: Mobile

Rarity: Frequent

Movement: Fixed, Looping

Strengths: Requires 2 hits to kill, fast

Weaknesses: Small and weak

To Defeat: Two jumps on the head

 

 

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