Search found 216 matches

by K^2
Tue Dec 26, 2006 1:03 am
Forum: Fan-Stuff
Topic: Worms4 Models
Replies: 13
Views: 28941

Worms4 Models

As I expected, the mesh format is very straight forward. Bones seem to be pretty simple as well. I have not yet looked at animations.
by K^2
Mon Dec 25, 2006 11:56 pm
Forum: Fan-Stuff
Topic: Superfrog monsters
Replies: 12
Views: 23639

Class inheritance is not a bad way to do it. I would probably still use a function pointer even with classes. Consider this code. #include <stdio.h> class Monster { public: Monster(void) { x=0; } int getx(void) { return x; } int (*OnFrameMove)(void); int x; }; int foo(Monster *th) { th->x++; return ...
by K^2
Sat Dec 23, 2006 8:46 am
Forum: Fan-Stuff
Topic: Superfrog monsters
Replies: 12
Views: 23639

Just, please, tell me that you are not planning to use a case switch to select functions.
by K^2
Wed Dec 20, 2006 9:39 pm
Forum: Fan-Stuff
Topic: All about Worms 4 Mayhem
Replies: 6
Views: 15832

Apparently, it doesn't work with JavaScript disabled, and I do not intend to turn it on just for that site.
by K^2
Sun Dec 10, 2006 5:49 am
Forum: Fan-Stuff
Topic: Superfrog monsters
Replies: 12
Views: 23639

It looks like there are at least several classes of enemies. Hedgehogs and snails move a certain amount about the set center. Little blobs can either be stationary, or move between obstructions. Bees are stationary, but follow you if you get close. Some other types of enemies seem to just go across ...
by K^2
Wed Nov 22, 2006 10:37 pm
Forum: Fan-Stuff
Topic: Superfrog Music!
Replies: 54
Views: 118972

I'm thinking it might be easier to just run the DOS version of the game through a debugger and find the functions responsible for various monsters in the game. Then I can just port over the code.
by K^2
Sat Nov 18, 2006 12:47 pm
Forum: Other Games
Topic: Lemmings on PS3
Replies: 20
Views: 39159

If it's simply implemented for "testing purposes" and then not removed, I don't see how Sony would know about it, and even if they do, why would they make an issue out of it? All of the testing will be done without a mouse. The question should never even come up.
by K^2
Sat Nov 18, 2006 8:56 am
Forum: Fan-Stuff
Topic: WMapEditor - new and improved
Replies: 11
Views: 27229

Thanks for the input. Do you speak Russian? I grew up in Russia, so if it's easier than English, feel free to send me PMs or e-mails in Russian. 1. It is impossible to edit the Layer at level Bezier or NURBS directing, I do not know what way developers used but is by the form clear that there is dir...
by K^2
Sat Nov 18, 2006 8:43 am
Forum: Other Games
Topic: Lemmings on PS3
Replies: 20
Views: 39159

I didn't want to go there myself, but if that's the only way that AT would accept an argument... And I don't think that "Sony told us..." is a legitimate excuse on T17's part. The API for mouse support is there. To include it as an undocumented feature would take 30 minutes of coding time ...
by K^2
Fri Nov 17, 2006 1:32 pm
Forum: Other Games
Topic: Lemmings on PS3
Replies: 20
Views: 39159

How about this. Sum[P(person will get PS3) * P(person will get Lemmings) * (P(person has USB mouse) OR P(person will get mouse for Lemmings))] / Sum[P(person will get PS3) * P(person will get Lemmings)] P(x) denotes probability of x, and the operator OR is to be treated as a fuzzy logic operator. Bo...
by K^2
Thu Nov 16, 2006 12:30 pm
Forum: Other Games
Topic: Lemmings on PS3
Replies: 20
Views: 39159

Well, no, they're dirt cheap and as common as muck. But I know quite a few people who either don't have PCs, or have old PS2 mice. I assumed it was rhetoric, but I alsoassumed you thought the answer would be "none", and it wasn't. In that case, what is the fraction of the people that you ...
by K^2
Mon Nov 13, 2006 8:22 am
Forum: Other Games
Topic: Lemmings on PS3
Replies: 20
Views: 39159

That was meant to be rhetoric, but fine. Everyone who uses a PC has access to a mouse. I don't know how about UK, but in US you are going to have trouble finding a non-USB mouse. Most mice still support PS/2, but you have to run it through an adapter. Furthermore, the fact that you don't need to buy...
by K^2
Sun Nov 12, 2006 4:00 am
Forum: Other Games
Topic: Lemmings on PS3
Replies: 20
Views: 39159

That IS pants. How is USB mouse not mass market? You don't have to buy a special PS3 mouse. You can use ANY USB MOUSE. How many people do you know who don't have one.
by K^2
Thu Nov 09, 2006 11:30 pm
Forum: Other Games
Topic: Lemmings on PS3
Replies: 20
Views: 39159

Did they mention anything about mouse support?
by K^2
Thu Nov 02, 2006 11:51 pm
Forum: Other Games
Topic: Lemmings on PS3
Replies: 20
Views: 39159

Lemmings on PS3

Since I am a persona non grata on T17 forums, can someone tell me what is the buzz on the new Lemmings game?
by K^2
Tue Oct 31, 2006 11:30 pm
Forum: Worms Series
Topic: W4M: The Kitchen Sink?
Replies: 9
Views: 19513

Default schemes are kept elsewhere in .xml files. That's why _Kilburn was able to edit them without messing with .xom files. I might write an abridged .xom->.xml extractor for schemes in SaveGame.xom. That would allow to edit schemes either by hand or with _Kilburn's editor. A full .xom->.xml conver...
by K^2
Mon Oct 30, 2006 11:27 pm
Forum: Worms Series
Topic: W4M: The Kitchen Sink?
Replies: 9
Views: 19513

Ooh, I didn't know about that. I'll have to look into it. As an alternative, I seem to recall K^2 was working on a tool that lets you toggle what is and isn't unlocked in the game, but that was a year ago and I think he's left it now (not having W4M himself is a barrier there). I never actually wor...
by K^2
Mon Oct 30, 2006 6:26 am
Forum: Worms Series
Topic: Importing W3D maps into Worms 4...
Replies: 9
Views: 18504

This forum is a bit slow, so occasional necroposting is often unavoidable. I really have no idea what prevents W3D maps from running on W4M. As I said, MinusOne should strip all entities. The only containers left afterwards should be lattices, which have the same format in W3D and W4M. It could inde...
by K^2
Wed Oct 25, 2006 5:38 am
Forum: Other Games
Topic: Superfrog 2
Replies: 29
Views: 46443

Dream17 is pretty much the only place I know of where you can still get T17 games anyways. Legally, anyways. So just put up a few UAE configs, and mention which games run with which ones. That takes care of all conviguration problems. After that, running UAE on whichever system is a snap.
by K^2
Tue Oct 24, 2006 7:14 pm
Forum: Other Games
Topic: Superfrog 2
Replies: 29
Views: 46443

Is there really a point in that? Just get an Amiga emulator, and play them all. If you must have these on consoles, get Linux on PS2 or XBox, and install Amiga emulator on it. You can also wait for PS3 which will allready have Linux installed, and once again, run these games on the emulator. You can...