Search found 99 matches

by Paul.Power
Tue May 31, 2005 10:13 am
Forum: Open Discussion
Topic: Episode III - The Saga is Comp1337
Replies: 21
Views: 25816

Oh, I dunno. I haven't seen it yet, but in my experience most movies can be made fun of.
by Paul.Power
Tue May 31, 2005 9:57 am
Forum: Open Discussion
Topic: Where is everyone?
Replies: 50
Views: 56690

Bad luck old chap.
by Paul.Power
Sun May 29, 2005 3:38 pm
Forum: Fan-Stuff
Topic: The Adventures of Spud!
Replies: 18
Views: 23621

Alien King wrote:touch the arrow while falling, making colin hit the cloud

the cloud then moves further left

jump onto the cloud, and move to the end, jump off the side, making u appear on the other side, and grab the star
By George, I think he's got it!

Though I guess we'll have to wait and see...
by Paul.Power
Sat May 28, 2005 3:47 pm
Forum: Open Discussion
Topic: What would you do if you came across someone from Team17?
Replies: 68
Views: 77517

"Er, Hi"
by Paul.Power
Sat May 28, 2005 3:42 pm
Forum: Dream17
Topic: Forum Style
Replies: 8
Views: 17885

*tries using that website*

Hmm... Boot Camp's main page generated 288 errors.

Most of them are 'element "BR" undefined'. News to me they don't like that tag any more.
by Paul.Power
Fri May 27, 2005 9:12 am
Forum: Fan-Stuff
Topic: The Adventures of Spud!
Replies: 18
Views: 23621

No, if you touch it, Spud will hurl one at Colin, and he'll hurl one back in the direction of Spud. if Spud touches Colin's arrows, he'll be hurt. Do Colin's arrows home in on Spud, or do they just fire off in a straight line? The thinking being, jump onto the arrow, then onto the star really quick...
by Paul.Power
Thu May 26, 2005 9:29 am
Forum: Open Discussion
Topic: It's me!
Replies: 19
Views: 23726

Re: It's me!

Zero72 wrote:By the way, Paul, I kinda borrowed your sig because it's cool. I doubted you'd have a problem with it, but say so if you do.
No prob. It's not like my design was particularly original to begin with.

Well, I have a sprite av. I know that's a step down from pixel, but hey.
by Paul.Power
Wed May 25, 2005 8:24 pm
Forum: Other Games
Topic: Team17 and E^3
Replies: 43
Views: 64430

At least you can get quite a bit of use out of the DS touchscreen in Worms (weapons menu, anyone?) Besides, hopefully it'll be a completely new 2D version of Worms. With interesting new stuff implemented. Hopefully. The idea of Worms for the DS alone is quite exciting, and a 2D Worms sounds great, ...
by Paul.Power
Wed May 25, 2005 5:56 pm
Forum: Other Games
Topic: Team17 and E^3
Replies: 43
Views: 64430

At least you can get quite a bit of use out of the DS touchscreen in Worms (weapons menu, anyone?)

Besides, hopefully it'll be a completely new 2D version of Worms. With interesting new stuff implemented. Hopefully.
by Paul.Power
Wed May 25, 2005 11:19 am
Forum: Open Discussion
Topic: Episode III - The Saga is Comp1337
Replies: 21
Views: 25816

I rather enjoyed the "ROFL" and "....." at the end, myself.
by Paul.Power
Tue May 24, 2005 10:24 pm
Forum: Open Discussion
Topic: Episode III - The Saga is Comp1337
Replies: 21
Views: 25816

Not much else I can say other than:

:lol:
by Paul.Power
Tue May 24, 2005 9:07 pm
Forum: Other Games
Topic: Team17 and E^3
Replies: 43
Views: 64430

"PSP Worms/DS Worms announced"

:D (Given it's one of the reasons I bought the DS... t'other being AWDS, of course)
by Paul.Power
Sat May 21, 2005 11:32 am
Forum: Open Discussion
Topic: The "Chris Sawyer" Model
Replies: 25
Views: 27447

Unless of course your name is Chris Sawyer. But then, he takes an absolute age to bring out new games because his "team" is so small.
by Paul.Power
Thu May 19, 2005 5:56 pm
Forum: Open Discussion
Topic: Lemmings
Replies: 49
Views: 59339

Clearly this thread is clairvoyant. Team 17's new PSP game will actually be a version of Lemmings!

http://psp.ign.com/articles/616/616887p1.html
by Paul.Power
Thu May 19, 2005 11:16 am
Forum: Open Discussion
Topic: The "Chris Sawyer" Model
Replies: 25
Views: 27447

The "Chris Sawyer" Model

It's interesting to note, looking back at all those games on Lemon Amiga, how many of them were produced on what I'll call the "Chris Sawyer" model of game development: i.e., have as few people on the development team as possible (Sawyer seems to be pretty much the last of this breed). Tak...
by Paul.Power
Fri May 13, 2005 9:57 pm
Forum: Other Games
Topic: Superfrog!
Replies: 63
Views: 104449

D'you mean the MIDIs on your site? They're not bad. The World 5 one sort of ends halfway through, which is rather weird. The World 6 orchestral remix is good. The percussion mixes are kind of odd. Using MODTracker to prise open the MOD and take a look at the notes, I've been inspired to make my own ...
by Paul.Power
Fri May 13, 2005 11:07 am
Forum: Other Games
Topic: Superfrog!
Replies: 63
Views: 104449

Mind you, I've also got MODTracker as well, now. This may well come in handy.
by Paul.Power
Thu May 12, 2005 12:43 pm
Forum: Other Games
Topic: Superfrog!
Replies: 63
Views: 104449

Well, I got round to downloading MODPlug so I cound listen to those MODs off Pooka's website. You're right, they are rather good, especially World 5.

Now if only AmigaForever accepted debit cards...
by Paul.Power
Thu May 12, 2005 12:27 pm
Forum: Open Discussion
Topic: Lemmings
Replies: 49
Views: 59339

Um, sorry this thread's a bit old, but it's still on the front page, right? Yeah, I did go through a period when younger of obsessing about Lemmings. I own Lemmings for Windows '95 which, as has already been mentioned, was a compilation of Lemmings and ONML, but sans some of the more "original&...