That game's not using all of the screen which makes it appear to be some kind of port or emulation. The name of the thing suggests it's also an in-car GPS unit similar to the Gizmondo.
Can you give us more info.?
Search found 187 matches
- Mon Jan 09, 2006 5:10 pm
- Forum: Open Discussion
- Topic: Commodore is Back
- Replies: 4
- Views: 6247
- Mon Jan 09, 2006 4:10 pm
- Forum: Dream17
- Topic: What would you guys say to a Dream17 Chatroom?
- Replies: 25
- Views: 39438
It really doesn't matter which network you go for because they'll all perform very similarly. Problem with QuakeNet is that you must maintain a presence there so you may have to shell out for an IRC bouncer or ask someone with a dedicated server nicely if you can put one on theirs. It's a good netwo...
- Fri Jan 06, 2006 11:53 pm
- Forum: Dream17
- Topic: What would you guys say to a Dream17 Chatroom?
- Replies: 25
- Views: 39438
I like the client Dan suggested. It's basic but clean and simple in Simple and Normal modes. Heavy and JS Support modes aren't worth bothering with IMO, not in this case. I guess this is left to Ben after Dream staff have done some experimenting. Now you know the public response and the pros and con...
- Fri Jan 06, 2006 8:49 pm
- Forum: Open Discussion
- Topic: Guess the Game Music
- Replies: 179
- Views: 175529
- Fri Jan 06, 2006 1:22 am
- Forum: Open Discussion
- Topic: Guess the Game Music
- Replies: 179
- Views: 175529
One character was dressed in a white suit and hat, the other was dressed in a black suit and hat. Each had a pointed nose and a wicked grin. Each character was in the same profession as James Bond but probably not working for governments. The name of the game was simple and consisted of three words....
- Thu Jan 05, 2006 12:53 am
- Forum: Open Discussion
- Topic: Guess the Game Music
- Replies: 179
- Views: 175529
Two humans could play against each other or one could play against the CPU. Players laid traps for their rivals in doors and cupboards, which were actually the locations of the special items that must be collected. If the two players met, a sword fight ensued and the loser was temporarily knocked ou...
- Thu Jan 05, 2006 12:49 am
- Forum: Open Discussion
- Topic: The Dream17 Vending Machine
- Replies: 478
- Views: 776144
An electronic arm shoots out of the vending hole and grabs your palm. It attempts to read your fortune but abruptly cuts short after going into a description of a mysterious figure from the North, coughing and making excuses about the sight not being clear at this time. // INSERT COIN! // INSERT COIN!
- Thu Jan 05, 2006 12:36 am
- Forum: Dream17
- Topic: What would you guys say to a Dream17 Chatroom?
- Replies: 25
- Views: 39438
Re: Chat Room (There is a reason)
hello worMatty, Hey, dude :D I see that you are like myself quite new to this forum, welcome. I've been nosing about the place for a while but hadn't needed to post anything until the night I registered. Cheers! Welcome to you, an' all! But your point regarding the idea of a chatroom being born &qu...
- Wed Jan 04, 2006 12:24 am
- Forum: Open Discussion
- Topic: The Dream17 Vending Machine
- Replies: 478
- Views: 776144
- Wed Jan 04, 2006 12:19 am
- Forum: Open Discussion
- Topic: Guess the Game Music
- Replies: 179
- Views: 175529
The main characters were actually born in a magazine, before featuring in these games. This track is from the first game. The sequel took place on an island. I should point out that the in-game location in the original games on older formats didn't really resemble the one in the first version on the...
- Wed Jan 04, 2006 12:11 am
- Forum: Dream17
- Topic: What would you guys say to a Dream17 Chatroom?
- Replies: 25
- Views: 39438
I have lots of community experience and advice. The idea to launch a chat room, like Dan said, usually pops up somewhere down the line but it's born out of thin air with no real reason behind it. If you want it to be used properly you should have scheduled chats as well as inviting Dream regulars to...
- Tue Jan 03, 2006 12:22 am
- Forum: Open Discussion
- Topic: The Dream17 Vending Machine
- Replies: 478
- Views: 776144
- Tue Jan 03, 2006 12:19 am
- Forum: Open Discussion
- Topic: Guess the Game Music
- Replies: 179
- Views: 175529
- Wed Dec 28, 2005 9:29 pm
- Forum: Open Discussion
- Topic: Guess the Game Music
- Replies: 179
- Views: 175529
- Wed Dec 28, 2005 8:59 pm
- Forum: Open Discussion
- Topic: The Dream17 Vending Machine
- Replies: 478
- Views: 776144
- Tue Dec 27, 2005 12:07 am
- Forum: Open Discussion
- Topic: Revolution (Not the console that many hoped for)
- Replies: 14
- Views: 14900
Turn the controller on its side and it looks like a retro rectangular pad. Nintendo made profit on the Gamecube whereas Sony and Microsoft made losses on their last consoles. Have you seen the video of Japanese people using the Revolution controller as it might be intended, from a TV's point of view...
- Mon Dec 26, 2005 11:32 pm
- Forum: Fan-Stuff
- Topic: Slick stuffing
- Replies: 92
- Views: 158738
- Mon Dec 26, 2005 11:16 pm
- Forum: Other Games
- Topic: Alien Breed 2005 Speculation
- Replies: 19
- Views: 32814
- Mon Dec 26, 2005 11:11 pm
- Forum: Other Games
- Topic: Qwak
- Replies: 5
- Views: 11182
QWAK is a simply enjoyable game which is very challenging, cute but lots of fun. Me and my brother spent many hours playing it, sometimes p***ing ourselves with excited laughter. We could never decide who deserved to get the necklace from the high-up points. I never had enough eggs or silver keys. T...
- Mon Dec 26, 2005 11:06 pm
- Forum: Other Games
- Topic: The Lemmings "issue commands while paused" situati
- Replies: 19
- Views: 32403
I'm sure I've played a Lemmings game in the past that allows you to issue commands to your lemmings whilst paused. Having to rush around the screen clicking different lemmings whilst the clock is ticking and lemmings are doing what they do best, falling off cliffs, is more challenging but not a cruc...