[WormKit dev] Detect chat area

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drey08
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[WormKit dev] Detect chat area

Post by drey08 » Fri Feb 21, 2014 4:44 pm

Hi,

Does anyone know how to programmatically detect whether the chat area is visible when in-game? This is for a WormKit module. I see StepS hangs around here so I thought I'd ask in these forums. :) Cheers.

StepS
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Re: [WormKit dev] Detect chat area

Post by StepS » Sat Feb 22, 2014 3:54 am

hi, I don't know about it yet, but that's what I also wanted to look into

drey08
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Joined: Fri Feb 21, 2014 4:41 pm

Re: [WormKit dev] Detect chat area

Post by drey08 » Sat Feb 22, 2014 9:17 am

StepS wrote:hi, I don't know about it yet, but that's what I also wanted to look into
How do you currently handle it for your RemapKeys plugin? I suppose you just track PageUp/PageDown key hits? I did notice RemapKeys is a little unreliable in the chat area. :)

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