Yay, I found Pinball Dreams/Pinball Fantasies .MODs!

Sit yourselves down in here and have a chinwag about whatever takes your fancy.

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Paul.Power
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Yay, I found Pinball Dreams/Pinball Fantasies .MODs!

Post by Paul.Power » Wed Jun 22, 2005 11:36 pm

Ah, it's great to finally be able to listen to those tunes fully without them being broken up by table events... :D.

And for reference: http://perso.wanadoo.fr/dazeland/Musica.html

EDIT: I've opened up the Steel Wheel MOD in the tracker, found out the notes, and started constructing a MIDI of it. Here's what I've got so far:
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[The extension mid has been deactivated and can no longer be displayed.]

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M3ntal
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Post by M3ntal » Thu Jun 23, 2005 9:48 am

You should have mentioned you were after them, i've had them for years.
Ben Paddon is a Horse.

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Paul.Power
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Post by Paul.Power » Thu Jun 23, 2005 3:35 pm

M3ntal wrote:You should have mentioned you were after them, i've had them for years.
Enh, never mind.

Anyway, here's stage two of my manufacture of the Steel Wheel tune! It's the first stage, but with the drums and bassline added:
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[The extension mid has been deactivated and can no longer be displayed.]

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Post by Alien King » Thu Jun 23, 2005 4:37 pm

i've got pinball dreams on my HDD (it's been on a load of floppy's for ages)

i can run it, but no sound, but i can still play the tunes through a mod player or windows media player

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Post by AndrewTaylor » Thu Jun 23, 2005 5:29 pm

I think I've got them somewhere, too.

This thread hasn't been hugely successful, really, has it?

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Paul.Power
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Post by Paul.Power » Thu Jun 23, 2005 9:02 pm

AndrewTaylor wrote:I think I've got them somewhere, too.

This thread hasn't been hugely successful, really, has it?
Oh well, at least I'm demonstrating my ability to successfully read decoded .MODs and write them down in DMP7 :roll:
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Post by worMatty » Thu Oct 20, 2005 11:24 pm

That's impressive, Paul. Keep it up. Let's see if you can do the PF title music, that would be amazing :)

For future reference, lots of videogame music in various file formats can be found at [http://www.mirsoft.info], including the Digital Illusion pinball games, all in separate files.

Which tracker do you use, Paul? And do you know if it, or any that are available either for free or a small price, are similar to the way OctaMED worked? I found that program really easy to use.

Oh, and hi :)

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Post by AndrewTaylor » Fri Oct 21, 2005 12:08 am

I thought all trackers worked much the same way?

Personally, I've only ever really used ModPlug Tracker on the PC. It's free (or was last time I checked) and it's been simple enough for me so far. (Though I rarely have any use for MOD files, so I don't run it much).

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Post by worMatty » Fri Oct 21, 2005 1:38 am

I don't know, Andy. The last one I used was a complicated DOS affair. I've read the features of other MOD makers but none of them say they use the computer keyboard to input things in real-time during recording. I presumed it was a really basic feature that none of them care to mention, or something which not many of them have.

I messed about with OctaMED for a bit but the copy I got from an Amiga magazine cover disk set didn't include any samples, and I hadn't a clue where to get 'em from.

EDIT: I've had a go of MPT now and understand it uses the same input method as OctaMED.

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Post by worMatty » Fri Oct 21, 2005 3:10 pm

Slightly off-topic: Anyone want to hear a [version of Cannon Fodder by a miserable worm?] The dream is now a reality! Though not a high-quality one but I'm very new.

Wait until the remixed bit comes in half-way through.

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